This one is where Dark Sun gets GOOD! The party learned their quarry hasn’t been kidnapped and decides their fate. Did someone order Moe’s? Nope it’s just some friendly PvP action (term used loosely).
By DM Neil,on December 18th,2011 ,Category:Actual Play,Dark Sun This one is where Dark Sun gets GOOD! The party learned their quarry hasn’t been kidnapped and decides their fate. Did someone order Moe’s? Nope it’s just some friendly PvP action (term used loosely). By DM Neil,on November 5th,2011 ,Category:Actual Play,Dark Sun When planning a session,don’t give players a choice between two paths if you aren’t ready for them to take either. Oh,also we fight something. By DM Neil,on October 29th,2011 ,Category:Actual Play,Dark Sun Finally,the group tracked down the elves. Will they parley or lay into them? I think you know how these things usually turn out for us. Get a FREE audiobook and 14-day trial today by signing up at www.audiblepodcast.com/nerdbound! By DM Neil,on July 9th,2011 ,Category:Actual Play,Dark Sun Look out! It’s a caravan of traders. The group comes up with an unnecessarily complicated plan to assault the bastards. I think it all worked out for the best. By DM Neil,on July 2nd,2011 ,Category:Actual Play,Dark Sun It’s interrogation time. After getting some less than satisfying answers and reporting back,the adventurers try to track down this band of elves. Then there’s a random encounter . . . WITH SPIDERS! | ![]() ![]() ![]() ![]() Podcast Support Program!![]() The coupon code this month is - DriveThruApril Click here for the list of fall products from DriveThruRPG read more... Recent PostsRPG PodcastsArchives
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